Well once again a game review and this time round its de Blob Wii title. Once you hold a package you seem to have felt as If you are camouflaged as you think that you have bought a child’s title. Well it’s a perception problem but as you move deeper and deeper towards the gameplay you realize that there are multiple layers of depth, both in the gameplay and in the presentation.

De Blob is presented beautifully as it is full of brilliant animated shorts and much more that will again compel you to realize that de Blob is a lot more than its cover. Each of de Blob‘s 10 levels is a challenge in itself with multiple sections to complete and obstacles barring your path.

Each of de Blob‘s 10 levels is an expansive affair, with multiple sections to complete and obstacles barring your path. Enemies in the game follow a similar pattern, with simple and straightforward INKT foot soldiers appearing in the early levels before being followed by soldiers with inkthrowers (sort of like flamethrowers but with ink instead of fire), ink turrets, ink tanks, and the elite, colored ink soldiers. The lockon attack is a fascinating concept as you can lock-on to paint bots and level triggers as well as enemy soldiers.

The weakest point is the music as the developers chose to go with a subdued jazz soundtrack that is more or less forgettable. Overall a good game to play and enjoy for sure.

Source: http://www.gamerevolution.com/

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